#-----------------------------------------------------------# # 罪と罰++ 二律背反 # # Copyright(C) 2001-2002 by Vivid Studio. BLANK BOARD # # Vivid Studio.[ http://www17.big.or.jp/~obochan/vivid/ ] # # BLANK BOARD [ http://pom.to/ ] # #-----------------------------------------------------------# # 能力 Version 1.0 #--- [注意事項] --------------------------------------------# # 1.このスクリプトは以下の利用規程に従って配布しています。 # # http://www24.big.or.jp/~obo/game/ore_/gild/ # #-----------------------------------------------------------# #------------------------------------------------------------------------------- # 能力メニュー sub ability{ if(!$type){ &abi_up_data; $log .= "UA $va G UD $vd G LR $vl G AG $vg G
体力・精神を15000 G を使いそれぞれの能\力を上げます
\n"; $tm=0; $type='能力'; &ability_menu; } &dat_write; } sub ability_menu{ # 能力コマンド @st = ('やめる','HP-UP','MP-UP','UA-UP','UD-UP','LR-UP','AG-UP'); $log2 .=qq|
\n|; $log2 .=qq|\n| if($mv_mode eq 'pc'); $log2 .=qq|\n\n|; $log2 .=qq|
\n|; $log2 .=qq|$td_end
\n|; } #------------------------------------------------------------------------------- # 能力処理 sub ability_exe{ if(!$tm){ &abi_up_data; if($cmd<=0){ $log .= "止めておきます
\n"; $tm = $cmd = 0; $type=''; &call_main_st; }elsif($cmd==1){ if($gold<15000){ $log .= "お金が足りません
\n"; $tm = $cmd = 0; $type=''; &ability_menu; }else{ $log .= "最大HPが3上がった
\n"; $max_hp+=3; $gold-=15000; $tm = $cmd = 0; $type=''; &call_main_st; } }elsif($cmd==2){ if($gold<15000){ $log .= "お金が足りません
\n"; $tm = $cmd = 0; $type=''; &ability_menu; }else{ $log .= "最大MPが3上がった
\n"; $max_mp+=3; $gold-=15000; $tm = $cmd = 0; $type=''; &call_main_st; } }elsif($cmd==3){ if($gold<$va){ $log .= "お金が足りません
\n"; $tm = $cmd = 0; &ability_menu; }else{ $log .= "攻撃力が1上がった
\n"; $ua++; $gold-=$va; $tm = $cmd = 0; $type=''; &call_main_st; } }elsif($cmd==4){ if($gold<$vd){ $log .= "お金が足りません
\n"; $tm = $cmd = 0; &ability_menu; }else{ $log .= "防御力が1上がった
\n"; $ud++; $gold-=$vd; $tm = $cmd = 0; $type=''; &call_main_st; } }elsif($cmd==5){ if($gold<$vl){ $log .= "お金が足りません
\n"; $tm = $cmd = 0; &ability_menu; }else{ $log .= "指揮力が1上がった
\n"; $lr++; $gold-=$vl; $tm = $cmd = 0; $type=''; &call_main_st; } }elsif($cmd==6){ if($gold<$vg){ $log .= "お金が足りません
\n"; $tm = $cmd = 0; &ability_menu; }else{ $log .= "敏捷力が1上がった
\n"; $ag++; $gold-=$vg; $tm = $cmd = 0; $type=''; &call_main_st; } } } &dat_write; } # 能力上昇値計算 sub abi_up_data{ $va=int($ua*$ua)*100; $va=15000 if($va<15000); $va=500000 if($va>500000); $vd=int($ud*$ud)*100; $vd=15000 if($vd<15000); $vd=500000 if($vd>500000); $vl=int($lr*$lr)*100; $vl=30000 if($vl<30000); $vl=500000 if($vl>500000); $vg=int($ag*$ag)*100; $vg=15000 if($vg<15000); $vg=500000 if($vg>500000); return ($va,$vd,$vl,$vg); } 1;